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so i gone done a thing still room for improvement, the rays are inefficient as heck and give the walls jagged edges, camera can ... A Today I had some free time (a couple of hours) which I spent on developing. I replaced all the old test textures with new ones.

SDL2 DDA Raycast renderer

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  • I'm happy to share my
  • Github: https://github.com/silvematt/TomentRaycaster TomentRaycaster is a Software Rendering
  • Hey! You can check the source code here: https://github.com/Koliqa/beamissource Or try this world on your own computer: ...
  • SDL2
  • Raycaster written in C with SDL

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