Exploring Bit Masking Unigine 2 Engine Essentials

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  • In this tutorial: 00:00 - Introduction 00:38 - Textures in the Asset Browser 01:02 - Supported formats 01:08 - Importing textures ...
  • In this tutorial: 00:00 - Introduction 00:31 - Instancing objects using Node References 01:31 - Modifying instanced objects 02:18 ...
  • A scriptable material is a base material with expressions (code) executed at certain stages of the rendering sequence. This is an ...
  • Learn how to use Cached Shadows for everything static in your scene, how to mix dynamic and baked shadows, reducing load ...
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In-Depth Information on Bit Masking Unigine 2 Engine Essentials

Optimize your project with In this tutorial: 00:00 - Introduction 00:34 - Enabling Microprofile 00:57 - General information 01:19 - Microprofile's web interface ... Сreate an incredible level of immersion with In this Must-know video we cover some peculiarities you should be aware of when working with Node References.

Learn how to drastically improve the look of your content without UV's. In this tutorial: 00:00 - Introduction 00:32 - Automatic ...

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