Exploring Clustered Deferred Rendering With Lensflare
Exploring Clustered Deferred Rendering With Lensflare reveals several interesting facts.
- This video is part of an online course, Interactive 3D Graphics. Check out the course here: https://www.udacity.com/course/cs291.
- I've now implemented first part of
- A personal GPU project completed in JavaScript and WebGL, implementing forward plus and
- Volume Tiled
- Supplemental video to our "
In-Depth Information on Clustered Deferred Rendering With Lensflare
https://github.com/byumjin/Project5-WebGL-Clustered-Deferred-Forward-Plus https://github.com/byumjin/Project5-WebGL- Interactive Computer Graphics. School of Computing, University of Utah. Full Playlist: ... Slides for the talk: http://efficientshading.com/2016/07/12/game-technology-brisbane-presentation-2016/
This is a follow-up to my previous video that tries to address some of the raised concerns. Slides: ...
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