Exploring Collision Checks On A Grid

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The construct 2 code: https://www.scirra.com/tutorials/4838/ Collision detection Hello! In this video I look at a really simple and accurate way to statically resolve circle vs rectangle gamedev #gamedevelopment #2d #coding Detecting

I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D

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