Exploring Cs7055 Real Time Rendering Lab 2
Exploring Cs7055 Real Time Rendering Lab 2 reveals several interesting facts.
- This is the second assignment of
- Reflection Refraction Fresnel (for ratio of reflectance to transmittance) Chromatic Dispersion Environment texture - Cube map ...
- Video of my results for the first and second
- An example of how to use different types of GLSL shaders on the same objects using OpenGL.
- CS7055 Lab2
In-Depth Information on Cs7055 Real Time Rendering Lab 2
A short demo of the second An example OpenGL application that demonstrates different reflectance models: Blinn-Phong Cel/Toon Cook-Torrance. Lab 2 In this assignment, I have implemented cube mapping for reflection and refraction. I use one key to modify Fresnel and chromatic ...
For OpenGL assignment2.
Stay tuned for more updates related to Cs7055 Real Time Rendering Lab 2.