Exploring Cuda Based Path Tracer

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  • Interactive real-time iterative
  • My first attempt at porting my Monte Carlo-
  • I created this video with the YouTube Video Editor (http://www.youtube.com/editor)
  • Github repository: https://github.com/KarelTomanec/PathTracerCUDA Author: https://www.linkedin.com/in/kareltomanec ...
  • The good part: I implemented basic materials with diffuse textures. The bad part: It revealed an error in my kd tree implementation.

In-Depth Information on Cuda Based Path Tracer

Definitely not real time EE 382C Multicore computing: Fa2016 UT Austin. Basic Features: - Raycasting from a camera into a scene through a I recently found a little time to add UV texture mapping support for meshes. Support is quite limited at this stage - diffuse, bump ... This video shows our progress on a

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