Exploring Dynamic Shadows In Source Engine
If you are looking for information about Dynamic Shadows In Source Engine, you have come to the right place.
- using env_projectedtexture instead of the usual
- A quick way to get
- Lighting
- Just testing the env_projectedtexture entity. Really nice for horror games/sequences. The headcrab at the end was never planned.
- This is a simple yet nice-to-look-at test for the
In-Depth Information on Dynamic Shadows In Source Engine
An explanation of the technology behind the This is a relatively old video - this kind of technology is prominent in Portal 2. Nevertheless, I'm keeping this up just for educational ... Testing a shadows in source engine
Dynamic lighting
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