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  • 5000 fishes are flocking with compute shader, the
  • A lot of optimizations later, the framerate has doubled to ~60fps. Micro-optimization adds up. Cleverly combining existing ...
  • The application of
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  • Over the Easter-holidays I found my git-repo of this again. It implements "Cubical Marching Squares" to do the

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Experimenting with GPU Isosurface Extraction [SIGGRAPH'23] Flexible Isosurface Extraction for Gradient-Based Mesh Optimization Next-generation AI pipelines have shown incredible success in generating high-fidelity 3D models, ranging from reconstructions ... In this video, we explore the

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