Exploring Fablabia V0 1 Less Wrong Normals

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  • See http://goo.gl/0zJZ for more context and http://LessWrong.com for more writings by Eliezer.
  • See http://goo.gl/0zJZ for more context and http://LessWrong.com for more writings by Eliezer.

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First version of marching cubes algorithm on a julia quaternion set in Unity. See http://goo.gl/0zJZ for more context and http://LessWrong.com for more writings by Eliezer. Disappearing faces, shading artifacts or faces extruding the See http://goo.gl/0zJZ for more context and http://LessWrong.com for more writings by Eliezer.

See http://goo.gl/0zJZ for more context and http://LessWrong.com for more writings by Eliezer.

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