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- Shorter episode on how to do both Brush Ladders and Entity Ladders! My Dev Bsky ...
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- Learn the basics of optimization, learn about leafs and portals and how to keep their numbers down to increase compilation speed ...
- If you have a question, EMAIL ME! Download the VMF here! http://tutmaps.tophattwaffle.com/ See Upcoming and past
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Hammer Editor Tutorial phys_slideconstraint is usefull for karts, traps or just puzzle in your'e map. 1. Crate a func_physbox/prop_physics and give it a ... If you liked it, please leave a Like or subscribe Read me for some infos... __ In this
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