Understanding Live Devlog Developing An Opengl Game Engine
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Key Takeaways about Live Devlog Developing An Opengl Game Engine
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- Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ...
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- I have a faster workflow for generating low poly multiple convex mesh collision shapes now, used here for the pillows, sofa, and ...
Detailed Analysis of Live Devlog Developing An Opengl Game Engine
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