Introduction to Lytro Light Fields With Real Time Game Engine Rendering
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Lytro Light Fields With Real Time Game Engine Rendering Comprehensive Overview
Read the article: ... Lytro's Speaker(s) Jules Urbach We'll share our vision for the future of GPU
This presentation was delivered at the 27th annual Stereoscopic Displays and Applications conference (15-17 February 2016) ...
Summary & Highlights for Lytro Light Fields With Real Time Game Engine Rendering
- Real time light field path tracing
- Try D5
- Path traced effects in
- A professional cinema camera which allows the focus, aperture and perspective to be changed after it has been filmed has been ...
- Demonstration of incorporating
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