Exploring Meonlawel Game Devlog 004 Basic Combat And Inventory System

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  • This is the second
  • This
  • After several years of not doing any pixel graphic for
  • Game Dev Log
  • An

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In this video, I show the first working version of turn-based combats, very Test showing a world clock (speeded up for test purposes) which switches daytime between all Welcome to my Fourth Welcome back, dear mortals. Time to show you some funky glitches during the development process from the last few years.

Adding items to a location procedure is finished! This means that: - items can be added to regular and seed-generated locations in ...

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