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  • Working on a python library that implements the Conway polyhedron operators. I'm adding an
  • Continuing this tutorial I start analyzing the model, finding ways to increase the amount of texture space for the
  • In this Ergo3D episode, we'll talk about a way to reduce effectively your polycounts. Don't forget to subscribe to the channel!
  • The source code and demos are available here: https://patreon.com/vercidium An extra heightmap renderer is available here: ...
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Mesh optimization gone wrong #06 Again, i think a too big step size is to blame. This time the force points into the least squares plane, but also to the middle point ... This one is not special, just really beautiful with that metallic material. I got a bit creative on that one. The near plane cuts through the polhedron. It turns.

In this video, I explain the basics of using

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