Understanding Opengl Waves Project
Let's dive into the details surrounding Opengl Waves Project. We had to create some form of advanced graphical technique for our 3D Graphics class. I went with
Key Takeaways about Opengl Waves Project
- Water
- This is an assignment for PMC Graphics.
- This is an example of using tessellation shaders of a 2D quad plane to simulate ocean
- Using stats formula NORMDIST to automatically generate beach,
- A Scene Of Sea
Detailed Analysis of Opengl Waves Project
Implementation of Jerry Tessendorfs ocean Video illustrates my implementation of Jerry Tessendorf's paper Simulating Ocean Water. CUDA is used to accelerate Fourier ... Water
So again a
That wraps up our extensive overview of Opengl Waves Project.