Exploring Project Asr Devlog 12

Exploring Project Asr Devlog 12 reveals several interesting facts.

  • Improve locomotion, combat animation - Transition to guard state immediately after an attack (or Dodge) - Add simple enemy ...
  • Added a stun state to improve the combat system by leaving parried enemies defenseless - Created parry and block animations ...
  • Project ASR - Devlog 1
  • Project ASR - Devlog 0
  • Modular Spaceship

In-Depth Information on Project Asr Devlog 12

Implemented ranged enemy behavior using EQS - Implemented strafing, attack token system (manages AI attack permissions) ... Project ASR - Devlog 2 It's my Redesign Combat System - Add Strafe, 4-Directional Dodge - Add Stamina, Parry and Block System - Implement Basic Boss AI ...

Wishlist on Steam : https://store.steampowered.com/app/1243550/SilkRoad_Project/utm_source=youtube Social Media: Patreon ...

Stay tuned for more updates related to Project Asr Devlog 12.

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