Exploring Purebasic Wargame 24
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- I walk you through the final steps of the Campaign Game for Map #1. We complete the Map events, victory conditions, next step ...
- Today I wanted to share with you all some ideas I have about developing the Core Concept for your homebrew
- Tweaks on FLOOD-FILL, finishing unit movement, , and I've added in Zone-Of-Control. Code has been uploaded to website.
- Building a Chess PGN processor in modern C++, from parsing games to exploring clean architecture and performance. Expect ...
- Demonstration of
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Unit Creation running through the Server! Newly created units appearing on both Screens!! AND Both sets of units move great! Linking in the NEW Attrition tables, and changes to game Launcher, and Hosting Screen. Command Response Structure is Created,, several modifications to Player startup screen, Server now loads and loads game, ... Here is the preliminary
Today I am discussing my new favorite
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