Exploring Real Time Ray Tracing With Opencl

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  • Real
  • This is just a short clip of
  • Base code: by J.C. of scratchapixel.com (C++, Lesson1: writing a simple raytracer) written in 2 hours Conversion to: ...
  • This is a basic and not yet efficient implementation of a
  • This is my

In-Depth Information on Real Time Ray Tracing With Opencl

Hello, again... Finally I got the This is a quick demo of my latest casual sunday project: Writing a raytracer in Really in-dev version of my This is a demo of a hydraulic jump simulation with FluidX3D, running on a single Nvidia Titan Xp

Final year university coursework investigating

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