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  • Rubble and Debris
  • Using a variety of materials. Rotation demonstrates how the object behaves with the lighting.
  • Video demonstrating how to create a pile of bones from a skeleton and rendering it into a tiling texture using Wall Worm's ProPal ...
  • Results of Texture Mutation and Seam Removal on a 3d scan based material. Rendered in Toolbag 3 www.petemcnally.com.
  • By using

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Rubble and Debris Rubble and Debris Rubble and Debris Cryengine Marketplace link coming soon* The contents are

PBR material from photogrammetry, applied to simple geometry in Toolbag 3 Blog: www.petemcnally.com Artstation: ...

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