Exploring Shiver Raycasting Engine Demo
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- Changes: - Switched to (a fake) 80x50 resolution - Replaced textures - Added variable ceil / floor colors - Added flickering light ...
- Blast is an old school (pseudo) 3D
- A small
- At this state it supports: - collision detection (bounding box & wall slide) - texture mapping (walls, floor & ceiling) - pixel shading ...
- A simple
In-Depth Information on Shiver Raycasting Engine Demo
Shiver Raycasting Engine Demo A second A third Got some new features in there as you can see, but what's really cool is this accidental fractal (Sierpinski gasket?) that came about ...
Blast is an old school (pseudo) 3D
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