Exploring Siggraph 2014 Rendering Glints On High Resolution Normal Mapped Specular Surfaces

Exploring Siggraph 2014 Rendering Glints On High Resolution Normal Mapped Specular Surfaces reveals several interesting facts.

  • http://dev.ipol.im/~mdelbra/rhf/ This paper proposes a new multi-scale filter accelerating Monte Carlo renderers. Each pixel in the ...
  • This video features highlights of the
  • Comparison video against no anti-aliasing from Brian Karis'
  • Yuliy Schwartzburg, Romain Testuz, Andrea Tagliasacchi, Mark Pauly To appear in TOG
  • SIGGRAPH

In-Depth Information on Siggraph 2014 Rendering Glints On High Resolution Normal Mapped Specular Surfaces

http://www.eecs.berkeley.edu/~lingqi/ Video for the The An inside look at the big CG event that everyone flocks to every year. In this video I ask some fellow attendees why they came and ...

The

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