Exploring Siggraph 2014 Rendering Glints On High Resolution Normal Mapped Specular Surfaces
Exploring Siggraph 2014 Rendering Glints On High Resolution Normal Mapped Specular Surfaces reveals several interesting facts.
- http://dev.ipol.im/~mdelbra/rhf/ This paper proposes a new multi-scale filter accelerating Monte Carlo renderers. Each pixel in the ...
- This video features highlights of the
- Comparison video against no anti-aliasing from Brian Karis'
- Yuliy Schwartzburg, Romain Testuz, Andrea Tagliasacchi, Mark Pauly To appear in TOG
- SIGGRAPH
In-Depth Information on Siggraph 2014 Rendering Glints On High Resolution Normal Mapped Specular Surfaces
http://www.eecs.berkeley.edu/~lingqi/ Video for the The An inside look at the big CG event that everyone flocks to every year. In this video I ask some fellow attendees why they came and ...
The
Stay tuned for more updates related to Siggraph 2014 Rendering Glints On High Resolution Normal Mapped Specular Surfaces.