Understanding Tf2 Quadruple Sync Jump
Exploring Tf2 Quadruple Sync Jump reveals several interesting facts. TF2
Key Takeaways about Tf2 Quadruple Sync Jump
- Played by: Lambda Map: cp_orange_x3.
- jump_Trix.
- Quality is shitty because lawena didn't work so I had to use fraps.
- More of a test of recording software than anything. Still pretty cool
- I'm starting to think this might not be that useful ingame More actual content coming soon (v:
Detailed Analysis of Tf2 Quadruple Sync Jump
After a long time of inactivity from I used TAS so it's not just 2 minutes of resyncing for a good ctap double, however I only had to reload to save state like 10 times so ... Hi. Timestamps: 00:00 intro 01:31 Method 1 03:28 Method 2 04:16 Last bits on triples 05:26 Quint
My first ever
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