Exploring Webgl Lighting 2 Of 5 Surface Normals
Exploring Webgl Lighting 2 Of 5 Surface Normals reveals several interesting facts.
- More seamless than before. I'm getting artefacts on LOD levels 10-13, could be various reasons for that. Good enough for now!
- This series of videos explains how to implement
- Building the
- Note: I say "cross product" at some point and meant to say "dot product". This series of videos explains how to implement
- In this episode, I discuss
In-Depth Information on Webgl Lighting 2 Of 5 Surface Normals
This series of videos explains how to implement Bump in WebGL #2 - Normals Part
In this episode, I discuss how to fix
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