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  • At Asumu Takikawa's defense, Sam and I talked with Ryan about moving some synchronizable event code from C to
  • In my computer architecture course, we study the full stack of CPU design from basic components (like adders) through ...
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Hard real-time embedded systems with tight operating environments, a.k.a. console video games, are an exciting and challenging ... Everything big is actually a bunch of little things, but humans don't think that way because the many levels of details oftentimes ... The screen recording device failed. :( Please see the code on this gist to try to follow along: https://gist.github.com/mflatt/8459040 ...

Jay

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