Exploring Xna Voxel Engine Game States
Let's dive into the details surrounding Xna Voxel Engine Game States.
- Finished up the basics for my first true 3d
- I'm beginning to implement collision detection for walking around the generated worlds, and this video shows me getting the ...
- Started on some basic Lighting.
- none.
- I've finally gotten 3D AABB collision detection and response to work! Mostly. In this video, I go through what I had previously done ...
In-Depth Information on Xna Voxel Engine Game States
I implemented a Holy lag spikes, Batman! I started with physics today, and this is the product of the first round of tinkering. I think the main cause of ... In this devlog, water features and fluid simulation have been added to the The terrain isn't perfect and it's a bit slow, but it's a work in progress. As of today (the day this video was uploaded), this is a ...
Minecraft-style
That wraps up our extensive overview of Xna Voxel Engine Game States.