Exploring Raycaster Test 0 C Sdl2

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  • An update of the first video. Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ...
  • so i gone done a thing still room for improvement, the rays are inefficient as heck and give the walls jagged edges, camera can ...
  • Ray Tracing [C++ &
  • wrapping it up. Theres some small floating point error when drawing the blocks, but its no biggie really. Just glad its all working.
  • Pascal SDL2.0 Raycaster - Collision, quality and performance update

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My WIP entry in a It's _not_ written in Python, but I'm a garbage programmer so performance is still garbage LMAO. Nearing completion. Its also almost a week late for the submission oops. I added entities and fixed more networking stuff. Yet another update. It has pretty bad fov issues and is also incredibly offset. Oh well.

2.5d raycasting engine in C and SDL2

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