Exploring Wip Procedural Generation 2016 04 23

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  • WIP Procedural Generation 2016-03-23
  • Cleaned up project and pushed.
  • Finally got a decent quality demo up. Showing the LOD debug visualization.
  • Infinite
  • Added dithered LOD transitions :)

In-Depth Information on Wip Procedural Generation 2016 04 23

Now incorporated a fully Blueprint compatible version of libnoise so you have all the power of libnoise's modular design. Another video showing a little of the blueprint configuration to define the biomes and noise parameters. Foliage spawning back in ready for a demo at our Unreal Engine User Group NRW meet next week. Demo showing a quick superman speed run around a more advanced noise configuration. There are 10 noise modules in total, ...

Just another video with some more realistic noise parameters and only two LOD levels.

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